8 #ifndef GDK_GRAPHIC_ANCHOR_REGION_3D_H
9 #define GDK_GRAPHIC_ANCHOR_REGION_3D_H
76 #include <Gdk/Data/GdkGraphicAnchorRegion3d.x.h>
Essential Gdk declarations.
kStatus GdkGraphicAnchorRegion3d_Construct(GdkGraphicAnchorRegion3d *anchorRegion, kObject allocator)
Constructs a anchorRegion object.
Represents a collection of vector anchorRegions.
kStatus GdkGraphicAnchorRegion3d_SetCenter(GdkGraphicAnchorRegion3d anchorRegion, k64f x, k64f y, k64f z)
Sets the center point of a 3d Region.
kStatus GdkGraphicAnchorRegion3d_SetDimensions(GdkGraphicAnchorRegion3d anchorRegion, k64f width, k64f height, k64f depth)
Sets the dimensions of a 3d Region.
kStatus GdkGraphicAnchorRegion3d_SetZAngle(GdkGraphicAnchorRegion3d anchorRegion, k64f angle)
Sets the rotation angle (about Z Axis) of the Region.
Declares the GdkGraphicAnchorRegion class.
kStatus GdkGraphicAnchorRegion3d_SetRegion(GdkGraphicAnchorRegion3d anchorRegion, const GdkRegion3d64f *region)
Sets the anchor region using a standard region struct.
Represents a collection of vector anchorRegions.